Download
FRAD Guide
BETA test
Unit Stats
Links
What's New
New Game
e-mail Overview
Site Map
Archive

Special Army Rules

This page explains how to create a Chaos/Demon army. If this method works well then more 'special' army types can be created using the same method.

Chaos/Demon Army

Follow these steps to create your army:

  1. Your Army type is 'Chaos/Demon'

  2. Choose Regular units

  3. Choose Mercenaries

  4. Choose Allies

  5. Choose Ship

  6. Choose Heroes

  7. Choose Mana colour

  8. Check your army is valid

  9. Create your Army .PGS file using Darklords

1. Army Type

Your Army Type is 'Chaos/Demon', your race is 'mixed' and your alignment is Evil.

2. Regular Units

Choose units to fill your Regular slots. You must load up the Unit Spreadsheet and refer to the key. (See Unit Spreadsheet guide for explanation of this)

The following limitations apply:

bullet

You must use 4 Base units (marked B in the spreadsheet) in your regular slots.

bullet

Alignment limits apply - you must only choose Evil or Neutral units (marked F or P).

bullet

Race limits apply (mixing Elves/Dwarves/Orcs etc. is not allowed as usual).

bullet

No duplications are allowed within the regular slots.

bullet

Units should be placed in ascending order of 'Army Setup Cost'. (Note: this actually makes the total cost of the army less!)

If you choose to include a unit in a regular slot that is of a different Racial Class to your the overall Racial Class of your army you will incur a 100 point penalty for each of these units. (These units are marked P)

You usually have 2000 points for creating your army, if you have a 100 point penalty then you will have only 1900 points available to spend.

3. Mercenaries

If you choose to have Mercenaries then you must follow these limitations:

bullet

No duplications are allowed within the Mercenary slots.

bullet

The unit in the first slot must not have a production time of over 3 turns.

bullet

Alignment limits apply (use any units marked B, F or P).

bullet

Race limits apply (see above).

4. Allies

Units in the Ally slots must follow these limitations: 

bullet

No duplications are allowed within the Ally slots.

bullet

The unit in the first slot must not have a production time of over 3 turns.

bullet

Alignment limits apply (use any units marked B, F or P).

bullet

Race limits apply (see above).

5. The Ship

The only restriction for this is that only the Undead can choose the Boneship.

6. Heroes

The table below shows which heroes are Evil, Good and Neutral.

You are Evil alignment so you can only chose Evil or Neutral heroes.

Good

Neutral

Evil

Monk Alchemist Necromancer
Paladin Barbarian Shaman
Priest Bard Summoner
Ranger General Vampire
Thief
Warrior
Wizard

7. Mana

You can choose Grey or Black mana.

8. Check your Army is Valid

Make sure you have not used any units marked X.

When you have finished deciding what is in your army then use the Army Creation Spreadsheet to calculate your army cost. Make sure that it is 2000* points or less. 

*Remember that if you used units from other races in your Regulars this figure will be lowered by 100 for each such unit.

9. Create your Army .PGS file using Darklords

Go here to see how this is done. Now you can use your new army in your own games or send it in to your gamesmaster to play in an e-mail game!

Copyright © 2001
Last modified: Friday, 31 May 2002.