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Unit Statistics

These stats are those for version 1 of the FRAD Guide. Some changes are being made for version 2 of  the Guide. You can get the latest spreadsheet by e-mailing Lord Batz.

This table contains details about all the units. It includes all the statistics available in the game.

Also two extra columns: Racial Class and Limits, both have been made up.

Racial Class is based on Slayer Class (but modified) and it determines which race a unit belongs to.

Limits is a list of arbitrary extra limitations.

Unit Name Racial Class* Limits* Slayer class Alignment Strength Hits Move View Upkeep Turns Production Cost Army Setup Cost Medals Powers Combat Bonus Move Bonus
Cockatrice Chaos     E 4 2 50 5 2 3 450 300 27 paralysis +3 cities +1 hills
Fire Demons Chaos Ally Only Demon E 8 3 20 2 10 4 1000 700 22 chaos +3    
Harpies Chaos     E 4 2 22 3 2 2 350 200 22 curse +4 woods +1 fly
Hellhounds Chaos   Demon E 2 2 20 2 8 1 400 200 18 fear +1    
Ice Demons Chaos   Demon E 5 3 22 2 10 3 600 500 35 chaos +2 ice +5  
Imps Chaos   Demon E 1 3 22 4 4 1 300 200 25 lightning +2 woods +1 fly
Medusae Chaos     E 6 2 18 2 2 3 600 400 20 paralysis +6    
Minotaurs Chaos     E 5 3 16 2 5 3 600 400 20 chaos +2 cities +2  
Nightmares Chaos   Demon E 3 2 25 3 2 2 500 400 15 banding +4    
Air Elemental Chaos Ally Only Demon N 7 2 36 3 8 4 1100 600 16 morale +2   fly
Fire Elemental Chaos Ally Only Demon N 7 2 32 2 4 4 1100 600 20 chaos +2   fly
Rock Elementals Chaos Ally Only Demon N 6 4 16 1 4 4 1000 750 26 warding +3 hills +3 hills
Dwarf Crossbows Dwarf   Dwarf G/E 2 3 15 2 2 1 400 100 18 missiles +2 hills +1 hills
Dwarf Infantry Dwarf   Dwarf G/E 3 3 14 2 2 1 100 75 15   hills +1 hills
Dwarf Runners Dwarf   Dwarf G/E 1 4 18 2 1 1 30 40 30   hills +1 hills
Dwarf Mutants Dwarf& Chaos   Dwarf E 5 3 15 2 6 3 600 500 22 chaos +2 hills +1 hills
Iceguard Elf   Elf G 7 2 18 3 8 3 800 500 35 fortify +1 ice +1  
Moonguard Elf   Elf G 6 2 18 3 8 3 800 500 14 missiles +4 woods +1  
Elven Archers Elf   Elf G/E 3 1 16 3 2 1 350 140 15 missiles +4 woods +1  
Elven Cavalry Elf   Elf G/E 5 1 32 3 4 2 250 200 30 morale +2 woods +1  
Elven Infantry Elf   Elf G/E 4 1 24 3 1 1 50 50 30 Dwarfslayer woods +1  
Elven Lords Elf   Elf G/E 6 2 30 3 4 3 700 500 35 Demonslayer woods +1  
Gnoll Cavalry Gnoll   Gnoll E 5 2 24 2 7 3 700 400 18 assassin +4    
Gnoll Crossbows Gnoll   Gnoll E 4 2 15 2 4 2 300 150 18 assassin +2    
Gnolls Gnoll   Gnoll E 2 2 15 2 2 1 100 70 18 assassin +1    
Assassin Human   Human E 1 1 18 3 16 3 600 450 15 assassin +5    
Reavers Human   Human E 6 3 19 3 6 2 650 400 19 chaos +1 hills +1 hills
Slayer Knights Human Ally Only Human E 7 3 16 1 10 4 1300 800 20 chaos +4    
Knight Lords Human   Human G 6 3 18 1 6 3 700 400 20 Dragonslayer field +2  
Knights Human   Human G 5 2 18 1 4 2 450 300 18 warding (grp) +1 field +2  
Archers Human   Human G/E 3 1 19 2 1 1 40 90 20 missiles +2    
Barbarians Human   Human G/E 2 2 20 3 1 1 75 75 25 banding +2 hills +1 hills
Heavy Cavalry Human   Human G/E 5 2 24 1 4 2 200 175 40   field +1  
Heavy Infantry Human   Human G/E 3 2 16 1 2 1 80 75 25      
Light Cavalry Human   Human G/E 4 2 30 2 2 2 150 125 48   field +1  
Light Infantry Human   Human G/E 2 2 18 2 1 1 50 50 50      
Peasants Human   Human G/E 1 2 18 3 1 1 1 20 40 banding +3    
Pikemen Human   Human G/E 2 3 16 2 1 1 100 100 30   field +1  
Scouts Human   Human G/E 1 1 26 3 1 1 10 30 49     hills/marsh
Giants Orc   Orc E 6 3 16 2 8 3 400 250 20 chaos +2 hills +1 hills
Goblins Orc   Orc E 1 2 22 6 1 1 5 30 50 banding +2 woods +1 hills/marsh
Ogres Orc   Orc E 4 3 16 2 5 2 200 150 20 morale +1 hills +1 hills
Orc Mobs Orc   Orc E 2 2 16 2 1 1 10 60 40   hills +1 hills
Orogs Orc   Orc E 4 2 20 2 4 2 125 100 20 siege +1 hills +1 hills
Trolls Orc   Orc E 5 2 16 1 6 3 300 250 22 fear +2 woods +1 marsh
Wolfriders Orc   Orc E 3 2 25 3 3 2 150 100 55 warding +3 woods +1  
Ghosts Undead   Undead E 5 2 18 2 2 2 450 300 20 curse +4 marsh +1 fly
Ghouls Undead     E 3 2 15 2 3 1 300 150 18 disease +2 marsh +1 marsh
Liches Undead Ally Only Undead E 7 2 16 2 7 4 800 600 22 fear +4 marsh +1 marsh
Mummies Undead   Undead E 3 4 14 1 10 2 400 250 20 poison +3 desert +2  
Skeletons Undead   Undead E 2 1 16 2 1 1 75 50 35 warding +2 marsh +2 marsh
Spectres Undead Ally Only Undead E 8 2 22 3 10 4 1000 750 25 curse +6 marsh +1 fly
Undead Beast Undead Ally Only Undead E 8 3 20 2 9 5 1400 900 12 chaos +4 ice +1  
Undead Dragons Undead Undead Ally Only Undead &Dragon E 9 4 24 3 4 5 1500 1000 15 curse +5   fly
Wights Undead   Undead E 4 2 16 2 2 2 250 175 25 fear +2 marsh +1 marsh
Wraiths Undead   Undead E 5 2 24 2 5 3 700 350 18 fear +3 marsh +1 fly
Zombies Undead   Undead E 2 3 13 1 1 1 100 80 19 fear +1 marsh +1 marsh
Dark Pegasi       E 5 2 22 3 10 2 500 300 14 fear +2 ice +2 fly
Plague Carriers       E 7 1 15 1 1 2 600 300 19 disease +5    
Red Dragons   Ally Only Dragon E 9 3 26 4 14 5 1600 1000 10 chaos +5   fly
Archons   Ally Only   G 8 2 26 4 12 4 800 700 15 morale +3   fly
Centaurs       G 4 2 22 3 4 2 500 200 20 missiles +2 woods +1  
Dryads   Not in Dwarf army   G 2 2 18 2 1 2 100 100 30 morale +1 woods +5 woods
Eagles       G 6 2 36 4 6 3 750 500 18 morale +1   fly
Gold Dragons   Ally Only Dragon G 9 3 26 4 14 5 1500 1000 8 morale +4   fly
Halflings       G 2 2 16 2 2 1 200 100 25 missiles +3 woods +1  
Pegasi       G 5 2 24 3 10 2 500 300 15 morale +1 in cities +1 fly
Silver Dragons   Ally Only Dragon G 9 3 30 4 16 5 1200 800 13 morale +3   fly
Treants   Ally Only   G 6 4 15 2 10 4 1300 800 20 siege +3 woods +2  
Unicorns   Not in Dwarf army   G 6 2 28 4 5 3 750 500 14 morale +3 woods +3  
Ballistae       N 5 1 16 1 4 2 300 250 20 missiles +2 cities +3  
Black Dragon   Ally Only Dragon N 9 3 26 4 14 5 2000 1000 8 acid +5   fly
Blue Dragon   Ally Only Dragon N 9 3 26 4 14 5 1800 1000 12 lightning +5   fly
Catapults       N 2 1 16 2 4 2 250 100 22 siege +2 cities +2  
Cave Wyrms   Ally Only   N 6 4 20 1 10 4 1000 600 20 siege +2    
Clay Golems       N 4 2 16 1 2 2 400 300 25 trample +1 cities +1  
Dust Wyrms   Ally Only   N 5 3 20 1 8 4 700 600 20 siege +3 cities +1 hills
Elephants   Human or Elf only   N 8 3 16 3 5 4 800 500 30 trample +1    
Giant Bats       N 1 1 28 3 1 1 35 20 30     fly
Giant Bees       N 2 1 38 3 2 2 300 100 25 poison +4   fly
Giant Rats       N 1 1 18 2 1 1 10 50 15 banding +6    
Giant Scorpions       N 5 2 22 2 3 3 500 350 20 poison +6 desert +3  
Giant Spiders       N 4 1 20 2 3 2 350 150 40 poison +3 cities +1  
Green Dragons   Ally Only Dragon N 9 3 26 4 14 5 1500 1000 10 fear +5   fly
Green Slime       N 4 2 18 1 1 2 100 50 20 acid +2 marsh +1 marsh
Griffons       N 6 3 24 3 8 3 750 500 25 morale +1 hills +1 fly
Iron Golems       N 6 3 16 2 1 4 1000 800 17 trample +3 cities +1  
Siege Engines   Cannot be Gnoll regulars   N 3 2 16 2 4 3 600 300 14 siege +4 cities +3  
Stone Golems       N 5 2 16 2 1 3 650 400 20 trample +2 cities +1  
Wargs       N 4 2 25 2 3 2 400 200 35 warding +4 woods +1  
 
Copyright © 2001
Last modified: Friday, 31 May 2002.